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The Matrix Revolutions
Andy and Larry Wachowski, USA, 2003
Rating: 2.7
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Posted:
November 13,
2003
By
Kevin Forest Moreau
It's easy to see why all involved thought that bringing back The
Matrix was such a great idea: Its mix of sleek, pioneering action
cinematography and man-versus-machine conflict, with its ruminations on
reality and free will, was the right film at the right time to strike a
universal chord within the turn-of-the-millennium zeitgeist.
(Remember all the sound and fury about the Y2K bug?) And more importantly,
the film was responsible for zillions of ones and zeroes being deposited
in many real-world bank accounts.
But in 20/20 hindsight, it's also easy to see why revisiting the Matrix
would ultimately prove problematic. While many found the film's deliberate
philosophical and spiritual overtones surprisingly profound for a
mainstream Hollywood action flick, many others found the character names
(Neo, Trinity, Morpheus, The Oracle) and empty nods toward real-world
religious signifiers (the humans live in the city of Zion) a ponderous and
flimsy attempt to cloak the film in assumed relevance.
(It's worth noting here that the comic book-writing past of The
Matrix's writing-directing duo of Andy and Larry Wachowski is mentioned
quite often in the press, out of all proportion to the brothers' actual
work in that realm; the Wachowski comics resume is largely defined by Ecto-Kid,
part of Marvel's short lived "Razorline," based on concepts by Clive
Barker, himself famous for portentous works that too often mistake
cool-sounding names and self-consciously "edgy" concepts for depth of
characterization and plot.)
So it shouldn't really be a surprise that "The Brothers," as the
reclusive and now filthy-rich Wachowskis are often called, would
ultimately find it difficult to maintain the just-so balance of elements
that made the first Matrix a success. Especially after
The
Matrix Reloaded, which to many seemed bloated with lengthy
talking-heads dialogue and elaborately staged set pieces that had the
unfortunate, if unintentional, effect of assimilating the first film's
revelatory effects (especially the much-lauded "bullet time") into the
larger and more homogenous realm of high-calorie action-stunt spectacle.
Which brings us to The Matrix Revolutions, the final chapter of
the cinematic trilogy. The title is notable on a couple of different
levels: Revolutions continues the trilogy's slow, 180-degree turn in
milieu from innovative, imaginative underground sleeper to overwhelming,
effects-heavy, too-familiar blockbuster. There's very little that is
revolutionary about The Matrix Revolutions, and as it turns out, it
seems to have very little to do with the titular Matrix, to boot. Much of
the action takes place in the "real world," where the faceless machines
continue their relentless slog toward the human city of Zion.
Said humans (still fond of ratty-looking sweaters in muted earth tones)
stage a defiant, and rather handsomely shot, last stand, which takes up a
rather large portion of the proceedings, considering that none of the
principals from the first two films are involved. These CGI battle
sequences are very technically impressive, although not so impressive as
to disguise the fact that we've seen such effects before, many times
(especially the Ray Harryhausen clank-and-stomp of the humans'
Robocop-esque mecha battle units).
Meanwhile, Neo (Keanu Reeves) and Trinity (Carrie-Anne Moss) race
toward the machines' city headquarters (never questioning why such
ruthlessly efficient machines need to live clustered together in a city,
in pointy Gothic architecture straight out of a Tim Burton nightmare),
even as Morpheus (Laurence Fishburne) and Niobe (a grim Jada Pinkett-Smith)
race toward Zion to give timely aid to their brethren. In short, there's a
lot of plot-driven racing back and forth, which is a never a good sign
that a film has anything very significant to offer in terms of depth.
But the devolution of the trilogy into rote, point-by-point plot
mechanics is only half of Revolution's problem: It also indicates a
story that takes itself far too seriously. The main characters never break
free from their plaster casters of grim, stoic resolve (although to be
fair, it'd be nearly impossible for Reeves or Moss to do so under almost
any circumstances, as Reloaded's sex scene proved). The script is
full of tiresome references to characters with names like The Trainman and
The Merovingian (who's inexplicably built up to seem more of a menace than
his brief, annoying turn in Reloaded would warrant, only to
disappear completely soon afterward). Any movie featuring a leaden,
post-climactic face-off between characters named The Oracle and The
Architect can only be described as gaseous with its own symbolic
self-importance.
About that discussion: Revolutions is ultimately undone by an
astoundingly dense and anti-climactic resolution, which flies in the face
of the urgency in which the supposedly life-or-death struggle between man
and machine has been presented all this time. This virtual shaggy-dog
ending is compounded by jarring moments (one of the humans exclaims "Jesus
H. Christ!" in a key moment) and nagging, unanswered questions: If so many
humans are enslaved in the Matrix, which resembles our latter-day real
world, where is everyone during the climactic, Matrix-bound showdown
between Neo and Agent Smith (Hugo Weaving)? Does the ending's quizzical
truce mean that the machines don't really need humans to feed off of? Why
does the collective machine consciousness need to speak to Neo in the form
of a giant baby's head called Deus Ex Machina, which seems to have watched
far too much The Wizard of Oz? What's the deal with the little girl
Neo meets early on, hangs at The Oracle's side throughout and generally
seems to serve as the film's Ewok?
Revolutions, moreso even than the surprisingly conventional Reloaded,
shows the folly in trying to pump too much significance into the
necessarily limited elements of even the most intriguing movies. Better,
in hindsight, that The Matrix had been left to stand alone,
rather than sent to futilely chase its own tail in a continuing swirl of
diminishing returns.


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