| |
|
Movie Archives:
Most Recent
| Highest
Rated |
Alphabetical
Anger
Mismanagement
 |
|
The
Hulk
Ang Lee, USA, 2003
Rating: 1.2
|
|
Posted: June 21,
2003
By
Kevin Forest Moreau
When you get right down to it, the story of the Hulk is nothing new.
Although over in the comic, writer Bruce Jones is currently spinning a
grandly byzantine tale involving undead secret agents and sinister
government conspiracies, at its heart the Hulk's tale is just an
atomic-age take on the repression of our darker urges, as timely now as it
was when Robert Louis Stevenson unleashed Mr. Hyde upon Dr. Jekyll, or
when a couple of nudists named Adam and Eve ate the wrong fruit.
Watching The Hulk, Ang Lee's long-awaited take on the Marvel Comics
behemoth dreamed up some four decades ago by another guy named Lee, that
theme of repression proves ironically apt. Many folks have scratched their
heads wondering just what Lee, the acclaimed director of Eat Drink Man
Woman, Sense and Sensibility, The Ice Storm and Crouching Tiger,
Hidden Dragon, was doing when he committed to helm a "mere" superheroic
summer action film. The more appropriate question is, what the heck has he
done? Because true to its alleged theme, Hulk is the most
repressed superhero film ever committed to celluloid. Like Bruce Banner,
the scientist whose bottled issues and insecurity explode into a snarling,
stupendous personification of rage, Hulk the movie has a visceral summer
blockbuster pushed way down deep inside of it, locked up tight. It's the
biggest-budgeted, impressively (mis)cast inaction flick ever made.
Relatively unknown Australian actor Eric Bana (Black Hawk Down)
plays Banner, or rather Bruce Krenzler, a bland-faced, button-down geek
studying the application of "nanomeds" and Gamma radiation in pursuit of a
means of self-regeneration, for which oily defense contractor Glenn Talbot
(Josh Lucas, oozing country club smarm with a Matthew McConaughey accent)
sees all kinds of nefarious uses. It's not a disservice to Bana to say
that he convincingly occupies Banner with a likable, regular-guy banality
born of emotional aloofness. Of course, that's been a template of screen
and written-word scientists since the advent of fiction, so it's actually
a little surprising when Banner's colleague and ex-girlfriend, Betty Ross
(who, like so many scientists, happens to look just like the gorgeous
Jennifer Connelly), actually gives him grief for his distance. Banner, of
course, more or less rolls over and takes it, which makes you wish that
one, he'd show some backbone, and two, that Bana were given a chance to
unleash his expressiveness on less of an empty shell.
Because we never quite understand just what it is Banner -- excuse me, Krenzler
-- and Ross are doing, exactly, it's difficult to explain just
what happens when, during the middle of an experiment, Bruce bravely puts
himself in danger to save a lab technician from...something having to do
with gas being piped into a closed space and a big green burst of energy.
(Okay, granted, the Hulk's original origin, involving a desert
bomb-testing site and the world's dumbest teenager, who drives his jeep
onto the site on a dare, is in dire need of an update. But even knowing
that Gamma rays play a part in the Hulk's creation, it's impossible to
decipher the gobbledygook jargon thrown so recklessly about.) In any case,
Banner wakes up in a hospital bed, with a tearful Betty Ross amazed and a
little scared that he somehow survived whatever it was that just happened
-- by all rights, she sobs, he should be dead. Banner being such a cipher,
of course, we're not entirely sure he's not dead, although he claims
he's "never felt better."
Whatever. Bana's distressingly underwritten role and the frustratingly
murky nature of Banner's incident prove infinitely easier to swallow than
Nick Nolte's appearance as a shaggy-haired janitor who can't go anywhere
without three pathetic looking dogs in tow, and who turns out to be
Bruce's biological father (Krenzler being an adopted name). As it happens,
Daddy was also a scientist working in this very field, as the film's
stylized, ethereal opening credit sequence has already shown us, and
apparently Pop wasn't above experimenting on himself. When the commander
of the military base at which he's toiling got wind of this, the elder
Banner got the sack. He also got committed to a mental institution for
thirty years, but not before he's passed his mutated genes on to his son.
And also not before, in a fit of pique, he flips a lot of switches,
setting off alarms all around the base and apparently unleashing a Gamma
bomb that leaves the base a deserted playground into the present day. Oh,
and, uh, inadvertently murdering his wife, because, you know, why not?
Enough backstory. Banner pere, who seems to take his grooming tips
from the Unabomber (this explains the famous Nolte mugshot: he was just
getting in character!) visits Banner fils and reveals the truth about
his past. Turns out Dear ol' Dad is loonier than a bus full of Carrot Top
fans, but when Bruce mutates into a giant, green-skinned brute, his story
begins to take on some credibility. The appearance of the completely CGI
Hulk is the closest the film comes to a highlight, and lays to rest the
fears of geeks everywhere that the computer-generated title character
would look clunky and artificial. Nothing to worry about on that score:
The folks at Industrial Light & Magic have created a breathtakingly
lifelike monster, and it's quite a feat.
No, it's everything else about Hulk that proves artificial and
lifeless. Soon, in one of the film's most ridiculous moments, Papa Banner
unleashes his own Gamma-irradiated dogs on Betty, and the Hulk arrives in
time to save the day, only to be drugged and hauled away by Betty's
father, General "Thunderbolt" Ross (Sam Elliott) -- the same man who
sacked Papa Banner all those years ago, of course. And basically, the rest
of the film is a creaky stretch of scenes involving the Hulk breaking out
of Ross and Talbot's colorful underground military installation, leaping
through the desert, hurling tanks and helicopters around without causing a
single casualty, and, an eternity of limp and emotion-free scenes later,
slugging it out with Dad, who's also mutated the ability to absorb the
properties of whatever he comes into contact with (kinda like
second-string Marvel supervillain the Absorbing Man, but I digress).
While the mechanics and pacing of Hulk's turgid plotting are
interminable enough, the story wouldn't be such a lethal snooze if we were
given any sense of real conflict. We never see Banner actively fighting
his more primal impulses in any meaningful way, save for one heroic
instance in which he admirably reins himself in to avoid hulking out and
giving Talbot a skin sample he can use for his own schemes. We never see
him rage against his manipulation, at the hands of his father, or Talbot
or General Ross; never see him throw a tantrum about being tricked by
Betty, hauled off and locked away by her father, or hunted like an animal
by the U.S. military. And if Banner has no emotional stake in how things
turn out, why should we? Even the chase scenes, with the Green Goliath
leaping across the countryside and getting his mad on by destroying
government property, feel flat and hollow. There's just nothing to get
worked up about.
Whenever you feel you can't be any more exasperated with its
nonsensical happenings or maddeningly, molasses-slow pace, The Hulk
manages to find new and creative ways of going horribly wrong. There are
of course all those tanks and choppers, of course, which bounce against
mountainsides and fall to the desert floor without ever once bursting into
flames. There are the tepid and anticlimactic confrontations between
father and son and father and daughter. And there's the incomprehensible
editing, a series of dizzying, hyperactive split-screen effects (lifted
straight from the gimmicky television series 24), which occur at the
most puzzling moments (do we need three simultaneous shots of Betty and
Talbot talking in a hallway?). This detracts from the few moments, as in
the desert battle scenes, where they could be effective; instead, they're
distracting and contrived. The intent, obviously, is to mimic the
panels-and-borders feel of a comic book. But why, exactly, when nothing
else about the film aspires for comic book reality in any way?
Like Banner's supposed to do with his alter ego, The Hulk spends the
entire film fighting against its comic book past. That would have been
fine, really, if Lee had bothered to replace the comic elements with
something, anything else other than a ponderously cerebral anti-comic
whose moments of absurdity slide into flashes of foreign art-film
pretentiousness. In fighting to have a film about a giant behemoth be
taken seriously, in struggling to put his stamp on the legend of the Hulk,
Lee creates a far more absurd and comical work than another brainless
summer blockbuster would have been. Bana's frustrated potential and the
truly impressive CGI effects are brief bright spots, and they each earn a
tenth of a decimal point. But neither is enough to rescue The Hulk from its
distinction as the most difficult, obtuse and wrong-headed movie, comic
book or otherwise, in a long, long time.


Site
design copyright © 2001-2007 Shaking Through.net. All original artwork,
photography and text used on this site is the sole copyright of the respective creator(s)/author(s). Reprinting, reposting, or citing any of the original
content appearing on this site without the written consent of Shaking
Through.net is strictly forbidden. Contact us at
shaking@shakingthrough.net if
you wish to use any of the material published here.
|
|
|
|
|
|