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Dark Knight Redux
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The Dark Knight Strikes Again #1
Frank Miller and Lynn Varley
DC, 2001
Rating: 3.9
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Posted: December
31, 2001
By
The Gentleman
When Frank Miller's Batman: The Dark Knight Returns first appeared in
the mid-1980s, it seemed to spark a transformation in the superhero comic-book
genre practically overnight. True, to some extent, the genre is still reeling a
bit from the profusion of "grim and gritty" anti-heroes that dominated comic
store racks in Miller's wake. But TDKR did more than just
re-conceptualize the pajama-clad ruffians of our youths as dangerously
unbalanced psychotics. It also helped to revitalize the idea of comics -- even
superhero comics -- as a legitimate medium of artistic expression. It also helped
pave the way for Hollywood's current acceptance of superheroes, from the Batman
franchise to the X-Men and even such diversions as The Mystery Men.
The truth is, of course, that Dark Knight didn't achieve this alone. At the
same time, Alan Moore and Dave Gibbons' Watchmen was similarly stretching
the limits of the superhero tale, as was Moore's work on Swamp Thing -- and
as had Miller's previous work on Marvel's Daredevil. But for all intents
and purposes, TDKR has arguably had the more immediate impact. Epics of
the size and scope of Watchmen just aren't attempted that often, while
the influence of Dark Knight is seen everywhere, both within the comics
field (out-of-continuity stories such as Kingdom Come) and without (who
can doubt its influence on Tim Burton's first Batman film?).
So it goes without saying that a sequel to such a pivotal work faces
something of an uphill climb. By revisiting the world so completely realized in
TDKR, Miller risks diluting the impact of the original. After all, it's
highly unlikely that The Dark Knight Strikes Again (which we'll hereafter
refer to as DK2, as the cover of this first issue does) will have the
same impact as its predecessor. The comics world has changed drastically since
TDKR first hit shelves, and there's no attendant groundswell of
envelope-pushing work with which DK2 could claim kinship. And frankly,
Miller's style hasn't evolved all that much in the interim. What we're likely to
get, if this first of three issues is any indication, is more of the same -- only
different.
DK2 picks up a mere three years after the events of TDKR, and
civilization is still riding a fast train to hell. At least, we're asked to
accept that it is, largely on faith -- the deterioration of society is only
broadly hinted at, rather than etched in grim detail. During this time, Batman
has been figuratively underground, training his growing army of warriors,
getting ready for all-out battle against the establishment. Carrie Kelley, the
precocious young female Robin from the earlier series, has matured into Batman's
aide de camp, and evolved out of the Robin role into her own identity as Catgirl.
As this issue opens, Carrie begins carrying out a pivotal component of
Batman's plan -- rescuing some of the world's other superheroes, who have been
captured, banished and/or enslaved by the shadowy Powers That Be. In the process
of liberating Ray Palmer (the Atom, who's spent the last few years in a Petri
dish), Carrie sends a clear signal to those powers that Batman's legions are on
the rise, her use of her costume a direct slap in the face to this dystopian,
anti-hero establishment.
This sets up conflict between Batman and Superman, who was revealed in TDKR to be working for the government. In
DK2, however, things are
much more sinister than that. Superman is nothing more than a bitter puppet,
doing the bidding of his masters (who include a scarred, misshapen Lex Luthor)
out of blackmail. Indeed, Wonder Woman and Captain Marvel seem similarly in
thrall, as does Barry Allen, the Flash, whom Palmer and Carrie later liberate
from his task of generating most of the United States' power supply.
While the inevitable clash of titans offers a certain thrill, its underlying
foundations are weak. First, it stretches plausibility that Superman, a god
among men, could not somehow find a way to save the innocents that Luthor
threatens in order to ensure his service. The idea that he and Wonder Woman, of
all heroes, would simply buckle under to their new masters is disingenuous at
best, and clearly the only reason this situation exists is because Miller's plot
requires it.
Secondly, and more critically, there's a thread of fascism in Batman's
actions that Miller doesn't seem to see fit to address -- at least, not yet.
Granted, Superman is (in this tale, at least) a tool of the evildoing
establishment and deserving of scorn, but the glee Batman and the Atom take in
stomping the poor boy a new mud-hole seems out of character. It may very well
come to pass that Miller plans at some point to address this -- the idea that
Batman is, on the face of it, no better than those he seeks to vanquish. But
based on his previous body of work, including (but not limited to) TDKR,
that seems unlikely.
But let's give Miller the benefit of the doubt -- there are still two
installments to go, after all, and we don't yet know where he's taking us. It's
early yet, but it appears safe at this point to predict that DK2 will
fall far short of its predecessor in terms of revolutionizing comics. Which is
to be expected -- one can't always expect lightning to strike twice. But it's
slightly disheartening to note that unlike Dark Knight, DK2 is so
far shaping up to be merely another tale (albeit exceedingly well-executed) of
super-baddies slugging it out.
And while we can't begrudge Miller his right to have fun playing soldiers
with DC's characters, and we're very likely to greatly enjoy the results, it's
difficult to suppress a sigh wondering what might have been had this acclaimed
creator sought to aim a little higher.
Related Links:
Batman: Bruce
Wayne: Murderer?
The Dark
Knight Strikes Again #3
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Grist For The Miller
No one should attempt to read The Dark Knight Strikes
Again without first savoring Batman: The Dark Knight Returns,
which raised the quality bar so high most comics today still don't come
close to approaching it. Follow that up with Batman: Year One, a
refining of the Dark Knight Detective's origin with fabulous pencil work
by David Mazzucchelli. |
More Miller's Tales
Miller's Sin City series of mini-series is an uneven
but often compelling read, with Miller stretching out artistically (stark,
almost impressionistic black-and-white drawings) even as he happily colors
within the lines of crime-noir genre conventions. The first two
collections, Sin City and A Dame To Kill For, are
must-haves. Likewise worth owning are Daredevil: Born Again and
Marvel's Visionaries series highlighting Miller's early Daredevil work:
Vol. 3 is the most recent. |


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